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Sudoku has taken America by storm! Now kids can enjoy the puzzle that keeps their parents' minds racing and pencils sharpened. This edition, designed for children 8 and up, begins with a sudoku lesson from Will Shortz and very easy 4 x 4 grids to warm up. Then young solvers advance to more challenging 6 x 6 grids and finally tradition 9 x 9 sudoku puzzles. Features: · 150 all-new sudoku puzzles · Four difficulty levels including smaller "kid grids" · Fun commentary and illustrations · Edited by legendary New York Times crossword editor Will Shortz · Big grids with lots of space for easy solving
The more puzzles you solve, the more you want to play — that's the secret of sudoku, the Japanese sensation that's sweeping the globe. There are dozens of sudoku puzzle books available, but this whimsically illustrated edition is specially designed for kids. Its 48 brand-new puzzles are geared toward players from the ages of 8 to 13, but anyone can enjoy them. All you have to do is fill in the squares with the digits 1 through 9 in such a way that each digit appears in each column, row, and large square only once. That's all there is to it! No math skills are needed, just reasoning and logic — and an appetite for hours of nonstop puzzle fun! Solutions appear at the end.
Tame the wildest puzzle around! Sudoku is the puzzle craze that's sweeping the country. Now you can get in on the action and become a master sudoku solver! Will Shortz Presents the Jungle Book of Sudoku for Kids features: - 150 brain-tickling sudoku puzzles - 4 difficulty levels from fun to ferocious! - Introduction and solving tips from legendary puzzlemaster Will Shortz
Sudoku puzzle book For kids ages 6, 7, 8, 9, 10, 11, and 12 years old This is an excellent starter book of puzzles, the right choice for a child's first introduction to sudoku, a good activity that reinforces logic and problem-solving, this book is perfect for road trips or anytime you need some peace and quiet without resorting to turning on the TV. Benefits: Great way to keep a child busy and entertained! Really good for children to start to learn sudoku. A good way to increase a child's learning without feeling pressured. Great book for kids who love numbers. Great product that is portable and doesn't require an electronic device. 340 Sudoku: The first section uses the numbers 1-4, the second section uses the numbers 1-6 and the third section is the traditional 9 number puzzle. First-page help kids understand the basics of solving Sudoku, with solutions at the end of the book. For seniors: level of Sudoko perfect for mental exercise without suffering the frustration of adult formats. details of this book: 150 4/4 easy puzzles. 150 6/6 easy puzzles. 40 9/9 easy puzzles. Size 8.5″ x 11″/ A4 22 x 28 cm. The best gift for children! Scroll up and click Buy Now! Tags: Suduko, Soduko, Sodoku, Sudoko, Suduku, Sudoki, Saduko, Saduku, Sudko,Soduku
Bring back playtime, all the time with these 150+ screen-free activities kids will love! Dive into a Bubbling Swamp World. Drum on an Outdoor Sound Wall. Explore the gooeyness of Glowing Slime. With the one-of-a-kind projects in 150+ Screen-Free Activities for Kids, your family will rediscover the spirit of imaginative play! These fun activities help develop your child's creativity and skills--all without a screen in sight. Featuring step-by-step instructions and beautiful photographs, each budget-friendly project will keep your child entertained, engaged, and learning all day long. Best of all, no one will complain about turning off the TV or computer with such entertaining activities as: –Natural Dye Fingerpaints –Taste-Safe, Gluten-Free Playdough –Erupting Volcano Dinosaur World –Fizzy Rainbow Slush –Taste-Safe Glow Water Complete with dozens of exercises for babies, toddlers, and school-aged children, 150+ Screen-Free Activities for Kids will help your family step away from your devices and step into endless afternoons of playtime fun!
If you're looking for a sudoku book for beginners, here's the perfect first sudoku puzzle book for you! Starting children out with super easy 4x4 puzzles, this book progressively challenges the reader with harder and harder puzzles. After conquering the 4x4 grid, readers then get to take on the popular 9x9 sudoku puzzle. With over 100 puzzles for any skill level, Sudoku for Kids is published in large print so that adults can enjoy it, too. All puzzle answers are included in the back of the book. Teachers and homeschoolers: this book comes with reproduction rights for educational use. Teach your kids to develop critical thinking and logic skills with the addicting fun of sudoku!
Traces the history of chess, describes the pieces and how they move, and discusses the strategy of the game.
Strimko is a logic number puzzle invented by The Grabarchuk Family in 2008. It is based on the idea of Latin squares described by a Swiss mathematician and physicist Leonhard Euler (1707-1783) in the 18th century. All Strimko puzzles are solvable with a pure logic, no special knowledge is required. Strimko uses only three basic elements: rows, columns, and streams. All elements have equal numbers of cells, and the goal is to make each row, column, and stream containing the whole set of specified numbers. Cells in the grid are organized into several streams of equal length, which often run diagonally and even branching. Such mechanics creates entangled patterns resulting in interesting challenges and unusual logic. This book contains a specially designed collection of 150 easy-to-master puzzles with 4 x 4 through 7 x 7 grid sizes. Puzzles are arranged from the easiest to the hardest ones so that you'll progress in solving skills with each next puzzle. Strimko challenges were handcrafted by Helen, Tanya, Serhiy, and Peter Grabarchuk, and up to date hundreds of original Strimko puzzles were published in various forms and platforms. Learn more at strimko.com. Happy puzzling!
This preface tells the story of how Multimodal Usability responds to a special challenge. Chapter 1 describes the goals and structure of this book. The idea of describing how to make multimodal computer systems usable arose in the European Network of Excellence SIMILAR – “Taskforce for cre- ing human-machine interfaces SIMILAR to human-human communication”, 2003– 2007, www. similar. cc. SIMILAR brought together people from multimodal signal processing and usability with the aim of creating enabling technologies for new kinds of multimodal systems and demonstrating results in research prototypes. Most of our colleagues in the network were, in fact, busy extracting features and guring out how to demonstrate progress in working interactive systems, while claiming not to have too much of a notion of usability in system development and evaluation. It was proposed that the authors support the usability of the many multimodal pro- types underway by researching and presenting a methodology for building usable multimodal systems. We accepted the challenge, rst and foremost, no doubt, because the formidable team spirit in SIMILAR could make people accept outrageous things. Second, h- ing worked for nearly two decades on making multimodal systems usable, we were curious – curious at the opportunity to try to understand what happens to traditional usability work, that is, work in human–computer interaction centred around tra- tional graphical user interfaces (GUIs), when systems become as multimodal and as advanced in other ways as those we build in research today.
Identifies specific print and broadcast sources of news and advertising for trade, business, labor, and professionals. Arrangement is geographic with a thumbnail description of each local market. Indexes are classified (by format and subject matter) and alphabetical (by name and keyword).