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Provides instructions for a variety of projects, including science experiments, handicrafts, recipes, and magic tricks.
Forget about mad scientists and messy laboratories! This incredible, interactive guide for children showcases 101 absolutely awesome experiments you can do at home. Find out how to make a rainbow, build a buzzer, see sound, construct a circuit, bend light, play with shadows, measure the wind, weigh air, and create an underwater volcano. The astonishing variety of experiments are all very easy and entirely safe, with step-by-step text and everyday ingredients. Biology, chemistry, and physics are brought to life, showing budding young scientists that science is all around us all the time. As you have fun trying out experiments with friends and family, core scientific principles are presented in the most memorable way. With chapters covering important topics such as color, magnets, light, senses, electricity, and motion, the laws of science are introduced in crystal-clear text alongside specially commissioned full-color photography for children to understand. Follow in the footsteps of Albert Einstein, Marie Curie, and all the other great minds with 101 Great Science Experiments and learn the secrets of science you'll never forget.
Now expanded: The definitive visual guide to writing science fiction and fantasy—with exercises, diagrams, essays by superstar authors, and more. From the New York Times-bestselling, Nebula Award-winning author, Wonderbook has become the definitive guide to writing science fiction and fantasy by offering an accessible, example-rich approach that emphasizes the importance of playfulness as well as pragmatism. It also embraces the visual nature of genre culture and employs bold, full-color drawings, maps, renderings, and visualizations to stimulate creative thinking. On top of all that, it features sidebars and essays—most original to the book—from some of the biggest names working in the field today, among them George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Charles Yu, Kim Stanley Robinson, and Karen Joy Fowler. For the fifth anniversary of the original publication, Jeff VanderMeer has added fifty more pages of diagrams, illustrations, and writing exercises, creating the ultimate volume of inspiring advice. “One book that every speculative fiction writer should read to learn about proper worldbuilding.” —Bustle “A treat . . . gorgeous to page through.” —Space.com
A classic work of American literature that has not stopped changing minds and lives since it burst onto the literary scene, The Things They Carried is a ground-breaking meditation on war, memory, imagination, and the redemptive power of storytelling. The Things They Carried depicts the men of Alpha Company: Jimmy Cross, Henry Dobbins, Rat Kiley, Mitchell Sanders, Norman Bowker, Kiowa, and the character Tim O’Brien, who has survived his tour in Vietnam to become a father and writer at the age of forty-three. Taught everywhere—from high school classrooms to graduate seminars in creative writing—it has become required reading for any American and continues to challenge readers in their perceptions of fact and fiction, war and peace, courage and fear and longing. The Things They Carried won France's prestigious Prix du Meilleur Livre Etranger and the Chicago Tribune Heartland Prize; it was also a finalist for the Pulitzer Prize and the National Book Critics Circle Award.
“One of the most profound and illuminating studies of this century to have been published in recent decades.”—John Gray, New York Times Book Review Hailed as “a magisterial critique of top-down social planning” by the New York Times, this essential work analyzes disasters from Russia to Tanzania to uncover why states so often fail—sometimes catastrophically—in grand efforts to engineer their society or their environment, and uncovers the conditions common to all such planning disasters. “Beautifully written, this book calls into sharp relief the nature of the world we now inhabit.”—New Yorker “A tour de force.”— Charles Tilly, Columbia University
Abracadabra Kids will amaze friends and family with this pop-up magic show book. The Magic Show Book becomes part of the show as young magicians craft their own wand from its pages and interact with props, pop-ups, and pull-tabs to perform card tricks, mind-reading predictions, and much more. Kids can wave their new magic wand to conjure up a spectacular show with easy-to-perform but sure to amaze illusions using coins, cards, dice, and rope. Watch and be astounded as they make a coin jump from one hand to the other, saw a (paper) snake in half, and much more. The book's special flaps guide them through tricks, and hidden instructions make the act as seamless as possible. The audience never sees the notes and the paper engineering is part of the magic. The Magic Show Book is a performance in a book, full of mystifying magic that will occupy kids and astonish audiences.
Traces developments in human psychology over the course of the twentieth century, beginning with B. F. Skinner and the legend of the child raised in a box.