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Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book constitutes the refereed proceedings of the Second International Workshop on Logic, Rationality, and Interaction, LORI 2009, held in Chongqing, China, in October 2009. The 24 revised full papers presented together with 8 posters were carefully reviewed and selected from a flood of submissions. The workshops topics include but are not limited to semantic models for knowledge, for belief, and for uncertainty, dynamic logics of knowledge, information flow, and action, logical analysis of the structure of games, belief revision, belief merging, logics for preferences and utilities, logics of intentions, plans, and goals, logics of probability and uncertainty, argument systems and their role in interaction, as well as norms, normative interaction, and normative multiagent systems.
Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book constitutes the refereed proceedings of the Third International Workshop on Logic, Rationality, and Interaction, LORI 2011, held in Guangzhou, China, in October 2011. The 25 revised full papers presented together with 12 posters were carefully reviewed and selected from 52 submissions. Among the topics covered are semantic models for knowledge, for belief, and for uncertainty; dynamic logics of knowledge, information flow, and action; logical analysis of the structure of games; belief revision, belief merging; logics and preferences, compact preference representation; logics of intentions, plans, and goals; logics of probability and uncertainty; logical approaches to decision making and planning; argument systems and their role in interaction; norms, normative interaction, and normative multiagent systems; and logical and computational approaches to social choice.
This book focuses on the game-theoretical semantics and epistemic logic of Jaakko Hintikka. Hintikka was a prodigious and esteemed philosopher and logician, and his death in August 2015 was a huge loss to the philosophical community. This book, whose chapters have been in preparation for several years, is dedicated to the work of Jaako Hintikka, and to his memory. This edited volume consists of 23 contributions from leading logicians and philosophers, who discuss themes that span across the entire range of Hintikka’s career. Semantic Representationalism, Logical Dialogues, Knowledge and Epistemic logic are among some of the topics covered in this book's chapters. The book should appeal to students, scholars and teachers who wish to explore the philosophy of Jaako Hintikka.
This book constitutes the refereed proceedings of the 6 th International Conference on Knowledge Science, Engineering and Management, KSEM 2013, held in Dalian City, China, in August 2013. The 50 revised papers (33 regular papers, 18 short papers, and keynote and invited talks) were carefully reviewed and selected from various submissions.
This book collects the papers presented at the 4th International Workshop on Logic, Rationality and Interaction/ (LORI-4), held in October 2013 at the /Center for the Study of Language and Cognition, Zhejiang University, Hangzhou, China. LORI is a series that brings together researchers from a variety of logic-related fields: Game and Decision Theory, Philosophy, Linguistics, Computer Science and AI. This year had a special emphasis on Norms and Argumentation. Out of 42 submissions, 23 full papers and 11 short contributions have been selected through peer-review for inclusion in the workshop program and in this volume. The quality and diversity of these contributions witnesses a lively, fast-growing, and interdisciplinary community working at the intersection of logic and rational interaction.
A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.
The Continuum Companion to Philosophical Logic offers the definitive guide to a key area of contemporary philosophy. The book covers all the fundamental areas of philosophical logic - topics that have continued to attract interest historically as well as topics that have emerged more recently as active areas of research. Seventeen specially commissioned essays from an international team of experts reveal where important work continues to be done in the area and, most valuably, the exciting new directions the field is taking. The Companion explores issues pertaining to classical logic and its rivals, extensional and intensional extensions of classical logic, semantics for parts of natural language, and the application of logic in the theory of rationality. Crucially the emphasis is on the role that logic plays in understanding philosophical problems. Featuring a series of indispensable research tools, including an A to Z of key terms and concepts, a detailed list of resources, a bibliography and a companion website, this is the essential reference tool for anyone working in contemporary philosophical logic.
This book constitutes the refereed proceedings of the Third International Conference on Logic and Argumentation, CLAR 2020, held in Hangzhou, China, in April 2020. The 14 full and 7 short papers presented were carefully reviewed and selected from 31 submissions. The papers cover the focus of the CLAR series, including formal models of argumentation, logics for decision making and uncertainreasoning, formal models of evidence, con rmation, and justi cation, logics forgroup cognition and social network, reasoning about norms, formal representationsof natural language and legal texts, as well as applications of argumentationon climate engineering.
The new edition of an introduction to multiagent systems that captures the state of the art in both theory and practice, suitable as textbook or reference. Multiagent systems are made up of multiple interacting intelligent agents—computational entities to some degree autonomous and able to cooperate, compete, communicate, act flexibly, and exercise control over their behavior within the frame of their objectives. They are the enabling technology for a wide range of advanced applications relying on distributed and parallel processing of data, information, and knowledge relevant in domains ranging from industrial manufacturing to e-commerce to health care. This book offers a state-of-the-art introduction to multiagent systems, covering the field in both breadth and depth, and treating both theory and practice. It is suitable for classroom use or independent study. This second edition has been completely revised, capturing the tremendous developments in multiagent systems since the first edition appeared in 1999. Sixteen of the book's seventeen chapters were written for this edition; all chapters are by leaders in the field, with each author contributing to the broad base of knowledge and experience on which the book rests. The book covers basic concepts of computational agency from the perspective of both individual agents and agent organizations; communication among agents; coordination among agents; distributed cognition; development and engineering of multiagent systems; and background knowledge in logics and game theory. Each chapter includes references, many illustrations and examples, and exercises of varying degrees of difficulty. The chapters and the overall book are designed to be self-contained and understandable without additional material. Supplemental resources are available on the book's Web site. Contributors Rafael Bordini, Felix Brandt, Amit Chopra, Vincent Conitzer, Virginia Dignum, Jürgen Dix, Ed Durfee, Edith Elkind, Ulle Endriss, Alessandro Farinelli, Shaheen Fatima, Michael Fisher, Nicholas R. Jennings, Kevin Leyton-Brown, Evangelos Markakis, Lin Padgham, Julian Padget, Iyad Rahwan, Talal Rahwan, Alex Rogers, Jordi Sabater-Mir, Yoav Shoham, Munindar P. Singh, Kagan Tumer, Karl Tuyls, Wiebe van der Hoek, Laurent Vercouter, Meritxell Vinyals, Michael Winikoff, Michael Wooldridge, Shlomo Zilberstein