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Annotation 101 of the best games from master trainier Bob Pike and the Creative Training Techniques newsletter. These classroom-tested games, activities, and exercises add spark and energy to your training sessions - and help your participant2s learn without even knowing it. Games and Activities cover topics such as: Openers and icebreakers Communication exercises Team-building activities Review and topic reinforcers ... and more!
"Gary Kroehnert, Australia's best-selling training author and consultant, has assembled a collection of 101 More Training Games for trainers and educational professionals. These games can be used to enhance simulations, role-plays and exercises for individuals and teams. Applications for the games now include: icebreakers and energisers; the development and refinement of team-building, communication, presentation, problem-solving, learning, perception, evaluation and self-management skills."--BOOK COVER.
101 more and better games from Bob Pike. This volume includes 26 openers, 32 energizers, 15 games that improve communication, 25 team building games, and games that address resistance to change, trainer training, diversity, conflict customer service and much more.
Music is wonderful for bringing out creativity and encouraging learning in kids. They love to sing and dance, and they love it when adults sing and dance along with them. Appropriate for families, teachers, day care providers, and camp leaders, this book presents lively music games that children and adults can play together. Using popular songs, easy rhythms, and musical recordings, the games in this book help children develop creative, personal, and social skills. They also learn about music and sound. The games are not competitive, they encourage and reward children for participating, not for winning.
Following on from his two best-selling training titles 100 Training Games and 101 More Training Games, Gary Kroehnert has produced another set of fun, lively, educational games to enhance performance at work. 102 More Training Games introduces a whole new set of simulations, role-plays and exercises for trainers and educators to apply to all different work situations and types of organisations. Gary has used his familiar tried and tested game categories which have proven to be successful and effective: Icebreaker * Team building * Communication * Facilitator/presentation skills * Mid-course energiser * Problem solving * Learning * Perception * Evaluation * Self-management. The games focus on developing skills in communication, team work and perception in a fun, easy way, applicable to one-on-one or groups. This book is an essential tool for training managers, facilitators, supervisors, human resource managers and consultants in all fields of business and education.
"A resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness"--Provided by publisher.
An ideal resource for teachers, therapists, and social workers, this collection of language games helps children of suggested age ranges to effectively express themselves and enhance vocabulary, conversation, and storytelling skills. Illustrations.
This book is filled with dance games that the whole classroom or family can play and learn from. These noncompetitive games reward children for their involvement, encourage them to use their imagination, and show them how to express how they feel without using words. Black-and-white illustrations add to these simple games that release a child’s spontaneity and self-expression.
Every body is made to move, and moving is one of the best things we can do for our bodies. children who learn the joy of moving at an early age improve their chances of remaining active and healthy throughout life. The games in this book will also help children develop a healthy sense of play. Thes noncompetititve games - which focus on pure movement, rather than dance or music - stress excitement, humour, challenge, surprise and cooperation. Players just need enthusiasm and a willingness to explore activities with others.
Grade level: k, 1, 2, 3, 4, 5, 6, 7, 8, p, e, i, t.